| Level | Skill | Power | 
|---|
| 25 | One's(Own) Tribe's Attack Power Increased | 27% | 
| 50 | One's(Own) Tribe's Critical Strike Damage Increased | 70% | 
| 100 | One's(Own) Tribe's Moving Speed Increased | 3% | 
| 200 | One's(Own) Tribe's Critical Strike Damage Increased | 70% | 
| 300 | One's(Own) Tribe's Moving Speed Increased | 3% | 
| 500 | Own Attack Distance Increased | 3% | 
| 700 | One's(Own) Tribe's Critical Strike Damage Increased | 70% | 
| 900 | One's(Own) Tribe's Critical Strike Rate Increased | 2% | 
| 1100 | One's(Own) Tribe's Critical Strike Damage Increased | 70% | 
| 1200 | All units' Attack Distance Increased | 1% | 
| 1300 | One's(Own) Tribe's Critical Strike Damage Increased | 600% | 
| 1400 | One's(Own) Tribe's Attack Power Increased | 1.10a% | 
| 1500 | One's(Own) Tribe's Critical Strike Damage Increased | 5.20a% | 
| 1600 | One's(Own) Tribe's Critical Strike Damage Increased | 28.00a% | 
| 1700 | One's(Own) Tribe's Critical Strike Damage Increased | 430.00a% | 
| 1800 | One's(Own) Tribe's Critical Strike Damage Increased | 670.00a% | 
| 1900 | One's(Own) Tribe's Attack Power Increased | 1.30b% | 
| 2000 | One's(Own) Tribe's Critical Strike Damage Increased | 4.50b% | 
               
              
                  
Unit Stats
Attack Power : 60.0 (+6.0)
HP : 444.0 (+44.4)
Physical Defense : 4.0 (+0.4)
Magical Defense : 6.5 (+0.65)
Attack Speed : 60
Movement Speed : 1.22
Attack Range : 152
Critical Rate : 0.2%
Critical Damage : 0.5
Respawn Time : 150
Unit Attacks and Abilities
+ Normal Attack: Throw several axes to attack and stun multiple enemies for a short period.
+ Skill Attack: Casts powerful Valkyrie buff that raises attack, movement, and attack speed of nearby units for a short period. 
(Units have a 50% chance to receive Valkyrie buff, and the buffed stats increase whenever Valkyrie transcends.)
+ Special Ability 1: Casts Valkyrie buff when killed.
+ Special Ability 2: Raises the basic speed of game by 8%.
+ Special Ability 3: Increases movement speed and attack range of human units by 6%.
+ Special Ability 4: Immune to paralysis.
+ Innervate: Reduces raid skill cool-time by 3%. (Innervate can be stacked, but cannot exceed 40%. Also applies when units are in Time Shop.)               
              
              # Trans Material 1
   # Trans Material 2
     # Trans Material 3
                    
               
                  
Signature Equipment
Coming Soon™